Warrior of Dice

Fortune favors the bold......but adventurers make their own luck!

Deep rumblings can once more be heard beneath The Chocobo Roost, Free Company estate of The Chocobo Knights. Reports indicate that the Dungeon-ification of the building is in progress!It would seem that the Morbol King, wroth from his foiled attempts to spoil Chocomas last year, has returned once again. What's more, he's stolen the Chocomas decorations and is holding them hostage until the Chocobo Knights face him (and his minions) in a contest of strength. Join your fellow adventurers in: "The Morbol That Stole Chocomas: Return of the Morbol King".Get ready take fate into your own hands, conquer the dungeon, and claim your prize!All you need to play is a keyboard and access to this page.

How to Play

1) Select a role for your dungeon experience
(there are no gear / unlock / stat requirements, this is only for the purposes of the game!)
2) Join the party
3) Follow along with the story
4) Profit!


Game Rules

How it Works

Roles

Actions in Combat

On your turn you can take one of the following actions:
- Attack: deal damage to an enemy of your choosing
- Defend: reduce all damage you take by 50% until your next turn
- Heal (if playing a healer): restore 10 HP to all party members

Turns in Combat

- The party acts first, and you can choose who goes first or roll for it
- On your turn, select what action to take - and if you attack, choose your target
- You don't have to roll anything else unless prompted!

Rules & Rewards

- Combat consists of three waves of minions before your clash with the Morbol King
- If your HP is reduced to 0, you will be knocked out of the round. Your party will have to push on to the Morbol King without you!
- Rewards will be granted based on how far you made it in the minigame, with the biggest prize coming from winning all four matches!

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